Faily Brakes & Rider
I was the Lead Artist on worldwide Number 1 App Store game Faily Brakes and recent spin-off Faily Rider which have over 14 Million downloads combined. I created almost all of the cars for the launch of the game, all of the environments and themes, as well as the design of the majority of level pieces and sections.
For Faily Rider, I created the Environments and some of the standard bikes for launch, as well as overseeing the art pipeline for the project.
Shown are a selection of high detail images of both vehicles and props created for Faily Brakes.