He's an alright fellow
Tail Drift is a recently released iOS aerial racer. I was Lead Artist on this project and concepted and created all the 3D models (Prop, Vehicle and Environment) and textures for the game for the duration of the project.
Tail Drift available for iPhone and iPad.
Award winning Hand Of Fate is a Rogue-like deckbuilding game from Defiant Development. I was contracted for six months to create Weapons, Shields, Helmets and assorted props.
These were developed in 3D Studio Max, textured in Photoshop, and implemented through the Unity Engine.
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I was Lead artist on worldwide Number 1 App Store game Faily Brakes, and recent spin-off Faily Rider which have over 14 Million downloads combined. I created almost all of the cars, all of the environments and designed the level sections.
For Faily Rider, I created the Environments and some of the standard bikes for launch, as well as overseeing the art pipeline for the project.